Showing posts with label Train Bartender. Show all posts
Showing posts with label Train Bartender. Show all posts

Tuesday, 11 October 2011

Friday, 7 October 2011

Sprite update!!!!

Say hello to my little friends.






Oh yeh, I dno which colour to go for, for the bartender's uniform so I'll wait til the bgs are done for it then it can either go with or against the decor.  Either way, he looks pretty snazzy in that jazzy vest.

Sprites done, now I'll focus on the audio for the a bit! YAY.

Wednesday, 5 October 2011

Update for today

Edited day2 script up to the crash point.  Should be completed by tomorrow.

I've done the post production to Mike's CU of the cup and removed Michelle's work from the 'NEEDS POST PROD' folder (don't worry, they're saved onto my desktop) as we're running out of space on Dropbox lol.

Homework for everyone if you haven't already done so is to watch the movies in the movies folder, particularly 'The Maid' and 'Shutter' to get a good idea about Asian horror and the atmosphere of the visuals.  Hmm what else have I done today?  I ate sushi, did some script writing in a new cafe place I discovered here in Bath and bought some Tubigrip for my RSI and a new coffee pot.  I use it for tea though haaha.  Tomorrow I shall get more chocolate coated coffee beans cos they're ace.

I will write a  proper Audio cue sheet once I've written out my essay plan for my tutor so that'll take some time.  Mike, keep me updated in what assets you need - for the time being I'll put drawing the character sprites on hold as I get other stuff done and Rumzi finishes designing Kemi's phone and Errol goes hunting down some bartender uniforms.

Michelle: Kelly is up for doing the front cover of the magazine so not sure if you're cool with doing the illustrations for the magazine?  Might be worth talking through it with her or something haha.

Readers: Be on the lookout for the next few days as the script will be revised and ready for you to check.

Also some bartender uniforms:



Cheers to Errol for reminding me about this character from TWEWY XD

And some more uniforms: http://www.santanauniform.com/uniforms/food-beverage-bartenderbarbacks-c-26_49.html

Hope everyone is well, keep up the pace guys.  Very impressed to have a good update from Mike and Rumzi today especially when I was semi avoiding doing work earlier this afternoon. Your motivation has motivated me back to work again. Thank you guys.

Now, bed as I can't tell whether I'm suffering from some sort of cold or whether it' allergies D:.  DAMN WEATHER.


Tuesday, 27 September 2011

indeed it is a splendid butt

okay heres my attempt at some train guard and bartender designs based on mike's earlier pics;

bartender


guard


and i tried to do some kemi fanservice... i really did XD

PERVERTS =9

Sunday, 25 September 2011

Some drawings and update

I am alive! Been sleepy most of this week, but should be online a lot more this coming week and have a lot more to show. Anyway I'll show some stuff I've done.



Here are some quick designs for the uniform for the bartender. It's actually pretty hard to come up with different designs for a bartender as it seems there's only so much you can do. But anyway I got several designs done here. The most left design is most similar to what I originally had him wearing in my drawings. The next one he's only wearing a shirt and bow tie. I also added some straps around his upper arm. I've seen some people wearing these, I'm not actually sure what the point of them is but I think its to pull up the sleeves or something like that, would make sense for a bartender. The very right I gave him a skinny tie as I was running out of ideas. In all of them he's wearing high rise trousers (I'm pretty sure that's not there name) but I figured seeing as we wont really see the trousers it dosnt matter too much.


The train card. I decided to design the logo like a parody of the national rail. I took their design and distorted it in a number of ways. Not really a 'ha ha' parody, just a visual one. The card from what I remember is also the key to Yu's room so I built a black strip into it for it to be used for that while also displaying all the travel information such as time date and route. The very bottom card I removed the strip with the idea being the strip would be on the back anyway.



The old man pose. Was thinking of what kind of stance the old man should have. I figured having him in a kind of huddled position might be nice. As I think we never talk to him when he's not sitting at the table I thought it would be ok to depict him sitting at a table in his pose. I also did a quick sketch of a possible redesign. I dunno, I felt like giving some facial hair.



Jade mentioned she had already finished him. So this is just a final drawing I did of the train guard a few days ago.

Thursday, 18 August 2011

I in no way endorse Vuescan (oh yeh and I've done some drawings)

I originally wasn't going to mention my exploits in trying to get these images scanned after all the scanners in my house all simultaneously decided to stop working. But I feel I have to at least explain the watermarks all over my images. After far too long trying to get at least one of the scanners working I had to download a program to get the scanner to work. Anyway it worked but it leaves a watermark all over them, I'll try and sort it out later but I felt in the spirit of getting on with things I'd post these up as they are.

I'm pretty pleased with the bar (for those of you who saw me last post it might look a bit familiar, though I changed a few things to make it look less fancy). The little tables is where i imagine the old crazy man to be.

This is Yu's room on the train. I need to add to it as it seems a little boring at the moment, but I feel its gives a general idea of what I felt the room would look like and at what angle it would be viewed from. I should probably note at this point that these aren't the greatest of images in the world but I can add and clean them up, or redraw them completely if people don't like them or not what they want.



Seeing as I was doing the bar I decided to draw the bartender as well. He only has two expressions, normal ad happy. I thought it would be good to have him cleaning wine glasses as you talk to him. For the happy expression I wasn't too sure what to do as I imagined him already with a constant small smile on his face. So for the happy expression I imagined all that would change is he would lean forward and smile a bit more with his eyes closed in proper anime fashion. This would also mean not as much animation to do for the character as you'd only need to change the top half.

Hope you all like, and again sorry for the horrible watermarks. Please try to see past them.


Tuesday, 2 August 2011

Wasabi Engine version 2 and some Character designs

Here's the link; http://flippinmental.deviantart.com/art/wasabi-engine-ver-2-246375076

No sound so far and it may take a while to load. But other then that this is an as3 version of the wasbi engine. It's still not fully working, some bits are being annoying, some bits dont look that great like the text. OHH how I tried to change the text, so many times and just nothing seems to work. It's possible it will probably take me a while to figure out, I'm probably just doing something really stupid. I tried to get items working, again I'm sure I'm just doing something stupid and thats why its not working. I haven't done anything particularly special, everything I've done can be done pretty easily. What I've been aiming to do thought is not make anything amazing but make the code efficient, so that you never have to repeat code or have complicated time lines. Like with the flixel version this can load a swf as a cutscene so thats good.

I'm really in two minds about this. In some ways the flixel version will be easier to use and make more complex stuff in. However this version is using the basic as3 version so it means it will be easier for other people to work on it and to understand. I'm quite happy to explain and teach as to how the flixel version works though.

And while I'm at this posting event I'll post some of the designs I've done for character. I went a bit crazy with the old man, drawn a friendly pose and shouting pose but they're quite horrible drawings. The one I really like though is the bartender, I think he looks pretty cool. Also got the mum and the angry guy, I quite like those too but I think Michelles drawings are better.

Thursday, 28 July 2011

Update & Moar chara sketches

Posted on behalf of Michelle because Blogger is being a bit of a douche!

Also, some introductions for characters for the train scenes. Sorry if they've suddenly sprung up as I was working  on day2's script and their characters kinda just evolved from that in the process.



Bartender: Works in the 1st class food carriage at the bar. Friendly and approachable
Mother & sniffy kid: Mother is a bit spacey and the kid is a bit sniffy/has some illness in which he coughs every now and then.  Their backstory is that the rich husband is moving abroad and wants them to come hence they didn't have much choice to travel. Yu befriends them during day2's events in which you'll see how.
Frustrated Phone Guy: Business worker who's trying to salvage a company deal and trying to get back to his office as fast as he can.  Rude to Yu but softens after the incident
Old Man: At first glance he seems like a normal old guy drinking tea but it's slowly revealed that his son recently passed and that the tea was actually wine.  He goes crazy after a while and is very suspicious.

Day2 general plot:
- Yu isn't feeling good and gets a phone call from Kemi
- Kemi suggests to get fresh air and water in which Yu complies.  They also agree to meet up later that evening.
- Yu comments that the seating area of carriage 6 is practically empty apart from the above characters and wonders whether it's because it's not dinner time or something else.
- Yu then talks to the other characters
- Bartender: gets water
- Mother & Child (Mrs. Lee and Kenny): Kenny initiates the conversation by asking Yu to draw him an elephant. Following this conversation, Yu builds a good relationship with the mother and especially Kenny.  I've done it so that when Kenny asks you whether Yu can be his big brother too (after hearing about Kemi) players can choose Y/N XD
- Frustrated Phone Guy: Keeps telling Yu to buzz off as he's blocking the phone signal
- Old Man looks like he was meditating by holding his teacup but Yu finds that he was actually trying to calm his nerves. It turns out that the Old Man is incredibly superstitious and due to his son recent passing he's forced to travel back hom to sort out the affairs.  During conversation he keeps talking to 'Yao' and making creepy comments like "If you're wondering why this carriage is so empty compared to yesterday, it's because it's already FULL! HAHA!" stuff like that.
- After talking to everyone to the point of repeating, Yu prompts the players that he's feeling unwell again and to go back to his compartment
- There he reads a travel mag explaining about ghost month and warnings
- During reading a minor crash incident happens (earthquake inducing a small landslide in which several rocks knock into the train carriages)
- Mother knocks on Yu's door asking for a doctor - Kenny is injured (que trauma centre puzzle)
- Yu talks to the other passengers, old man is sleeping, phone guy calms down and bartender is trying to work out what happened but communication has sporadic signal due to being in a mountainous area.
- Yu gets the distressed call from Kemi
- Old man wakes up and goes a bit crazy
- Yu's guilt builds up again cos he can't do anything for Kemi or Kenny.
- After the train starts moving, Yu remembers that the nearest hospital next to their station is his hospital so he writes notes for his hospital to prepare for Kenny.  As the train pulls into the station, Yu runs off without looking back to find Kemi.
- Yu returns home to get phone batteries only to find that Kemi left a voice msg on his landline saying that she's fine.
- Yu decides to visit Kemi the next day and gives his respects to a nearby altar.

I shall post the script for day2 after I've proof read and finalised it; it currently stands at 18 pages XDDD  I'll also update the labels later to include the added characters so far.

Also I have to quote Michelle's text for my Yu chara design because it's just awesome "Yu is gna b one smexy chunk of a man" which decides things: Yu's face/hair design is complete XD