TO MICHAEL! This advert genuinely makes me happy.
OH MY GOD CLICK ME!!
So yeh, sounds working! If there's one thing I've learnt from doing this project is that something is usually not working because I left out the word 'static' when declaring the variable. That little word has helped out a lot here in getting certain things like working like the music to start playing once and only once when you start the game rather then creating an infinite amount of instances of the sound till it crashes. And also so that when you talk to someone you get a different conversation depending on how many times you've talked to them. Here for instance when you reach carriage 5 (background to be inserted) pressing the white square in the top left hand corner allows you to talk to the bartender, you can then not talk to him again until you have taken the phone call from Kemi, which to do so you must go outside into carriage 4. Once that's done you can talk to the Bartender again. That's were this demo ends but I shall be adding a multi choice question there which will be easy. I think I need to alter a few of the sounds like the PA ones so that you can't spam the text but other then that it's coming along nicely. Again no cutscene with this version so we can focus on the other areas.