lol sprite
Download the full version off my dA, my all-nighter can now end.
*collapses into bed*
A blog documenting the creative process of a horror/ murder/ mystery point 'n' click visual novel game.
Showing posts with label Train Guard. Show all posts
Showing posts with label Train Guard. Show all posts
Tuesday, 11 October 2011
Friday, 7 October 2011
Sprite update!!!!
Say hello to my little friends.
Oh yeh, I dno which colour to go for, for the bartender's uniform so I'll wait til the bgs are done for it then it can either go with or against the decor. Either way, he looks pretty snazzy in that jazzy vest.
Sprites done, now I'll focus on the audio for the a bit! YAY.
Tuesday, 27 September 2011
Brock Eyes FTW II
Tickets yo'.
Gone to get some eats then see whether I can tackle Kemi and bartender before going to London tomorrow! I still have half of my chocolate covered coffee beans on my desk so it should happen. IT WILL HAPPEN DAMNIT.
Gone to get some eats then see whether I can tackle Kemi and bartender before going to London tomorrow! I still have half of my chocolate covered coffee beans on my desk so it should happen. IT WILL HAPPEN DAMNIT.
indeed it is a splendid butt
Sunday, 25 September 2011
Some drawings and update
I am alive! Been sleepy most of this week, but should be online a lot more this coming week and have a lot more to show. Anyway I'll show some stuff I've done.
Here are some quick designs for the uniform for the bartender. It's actually pretty hard to come up with different designs for a bartender as it seems there's only so much you can do. But anyway I got several designs done here. The most left design is most similar to what I originally had him wearing in my drawings. The next one he's only wearing a shirt and bow tie. I also added some straps around his upper arm. I've seen some people wearing these, I'm not actually sure what the point of them is but I think its to pull up the sleeves or something like that, would make sense for a bartender. The very right I gave him a skinny tie as I was running out of ideas. In all of them he's wearing high rise trousers (I'm pretty sure that's not there name) but I figured seeing as we wont really see the trousers it dosnt matter too much.
The train card. I decided to design the logo like a parody of the national rail. I took their design and distorted it in a number of ways. Not really a 'ha ha' parody, just a visual one. The card from what I remember is also the key to Yu's room so I built a black strip into it for it to be used for that while also displaying all the travel information such as time date and route. The very bottom card I removed the strip with the idea being the strip would be on the back anyway.
The old man pose. Was thinking of what kind of stance the old man should have. I figured having him in a kind of huddled position might be nice. As I think we never talk to him when he's not sitting at the table I thought it would be ok to depict him sitting at a table in his pose. I also did a quick sketch of a possible redesign. I dunno, I felt like giving some facial hair.
Jade mentioned she had already finished him. So this is just a final drawing I did of the train guard a few days ago.
Here are some quick designs for the uniform for the bartender. It's actually pretty hard to come up with different designs for a bartender as it seems there's only so much you can do. But anyway I got several designs done here. The most left design is most similar to what I originally had him wearing in my drawings. The next one he's only wearing a shirt and bow tie. I also added some straps around his upper arm. I've seen some people wearing these, I'm not actually sure what the point of them is but I think its to pull up the sleeves or something like that, would make sense for a bartender. The very right I gave him a skinny tie as I was running out of ideas. In all of them he's wearing high rise trousers (I'm pretty sure that's not there name) but I figured seeing as we wont really see the trousers it dosnt matter too much.
The train card. I decided to design the logo like a parody of the national rail. I took their design and distorted it in a number of ways. Not really a 'ha ha' parody, just a visual one. The card from what I remember is also the key to Yu's room so I built a black strip into it for it to be used for that while also displaying all the travel information such as time date and route. The very bottom card I removed the strip with the idea being the strip would be on the back anyway.
The old man pose. Was thinking of what kind of stance the old man should have. I figured having him in a kind of huddled position might be nice. As I think we never talk to him when he's not sitting at the table I thought it would be ok to depict him sitting at a table in his pose. I also did a quick sketch of a possible redesign. I dunno, I felt like giving some facial hair.
Jade mentioned she had already finished him. So this is just a final drawing I did of the train guard a few days ago.
Tuesday, 23 August 2011
These be some drawings
Taking a break from building my soon-to-be-named minecraft villages's first skelton reservation to actually do something constructive. So I've done some thumbnails of all the backgrounds which I'm actually quite glad I did now as there's not as much pressure to get things right and it means I can more quickly try out different things so I wonder why I just didn't do that before. This first one is my original idea for the carriages 1-5. Its terrible and unfinished and I abandoned it to work on other things but I want to point it out as I think it gives an idea of what I was thinking for how to reproduce each carriage. As there are 5 carriages and lets face it most carriages in trains all look the same, in order to distinguish from each one there is a plaque noting the carriage number as well as the rooms it contains (most of which will be locked I imagine). Oh yeh and excuse dodgy quality, this scanner isnt the best.
Which leads me onto this quick thumbnail I did for the carriage which is a lot more straight forward then the weird design I was going for in the previous drawing (which I don't think really worked). What I was thinking for this was that along with having the sign change, to make each carriage feel distinct without having to completely redraw it we'd just have some object in the room change. In this scenario there's a little table mid way down the carriage with a plotted plant (yep that's what that's supposed to be). I figured that the object and the position of the table would be different for each carriage just to give each one more of a distinguishing feature.
More designs for Yu's room. The top one I don't like so much as I feel it looks a little cramp, where as I quite like the one below though it might look a bit too much like a bedroom then an actual room on a train. Actually what I do like about the top one is that you can see the door which will be a good way of having a transition from one scene to the other(you click the door to leave), the bottom one you're kind of looking at the room from the door. Either way, I think these need some work.
Last one. I realised that the conductor hadn't been designed yet so I might as well do that. I started off drawing him as really grumpy but I felt it looked too aggressive, so I went for the Brock from poke'mon look with having his eyes constantly closed and a big chubby smile. Maybe I'll give him a beard, I think a beard would look good on him. I think overly smiley guard is better then overly moody looking guard.
And a super bonus happy drawing! This wasn't done for this project but actually something else I was working on a while back. I thought it might work as Yu's room for when he's back in the city (I know thats getting ahead of ourselves but I just thought I'd post it). Actually I don't imagine Yu's room being anything remotely like this but I figured I'd post it anyway, maybe Kemi's room? Again, don't imagine her's like this either but it doesn't hurt to post and see what peoples thing.
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