To save hours upon hours of scrolling through x amount of posts trying to find a specific post or having tonnes of labels I propose a tagging system that will hopefully make things easier to browse/find.
Working on my game last year I found that making a game was really split into different areas. When posting anything new, it would make sense to tag it to the relevant area and..yeh you get the idea!
I shall try my best update as we go along too. If you feel that there needs to be a new tag, let me know and I shall add it accordingly!
I shall try my best update as we go along too. If you feel that there needs to be a new tag, let me know and I shall add it accordingly!
Animation:
Includes character and background animation.
Assets:
Everything that has to be made and are separate elements that will be implemented into the Wasabi Engine. This includes draft and final sketches/renders.
Background Environments:
Includes concept art and drafts that will be used for any backgrounds within the game.
Character Design:
Concept art and anything related to the visual aspects of characters.
Concept Art:
Anything visually 'finished' should be tagged and done by members of the blog.
Context/Concept ideas:
Tag posts that requires some form of discussion relating to any aspect of the game.
Day1-2:
Includes anything related to be used in Day1-2 (refer to the asset list too).
Game design/mechanics:
Anything technical goes here relating to the Wasabi Engine.
Hungry Ghosts:
All the research I have found regarding the Hungry Ghost Festival.
Inspiration:
Post anything under this tag that you think is cool and that we should use in this project. Includes ideas, visual concepts etc.
Item/Inventory design:
Anything to do with items/inventory is tagged here
Kemi:
Anything related to Kemi is tagged here.
Miscellaneous:
Announcements and stuff.
Music:
Music, NO SOUND DESIGN.
Narrative:
General plot ideas/rambling.
Puzzle Design:
And anything related to it.
Riko and Kenny Lee:
Anything related to these characters
Script:
Drafts that you should check out, will be updated accordingly.
Sound design:
NO MUSIC.
Storyboarding:
Storyboarding drafts and the such.
Train:
Anything related to the train, mainly backgrounds, train characters and items.
Yu:
Anything Yu related.
Includes character and background animation.
Assets:
Everything that has to be made and are separate elements that will be implemented into the Wasabi Engine. This includes draft and final sketches/renders.
Background Environments:
Includes concept art and drafts that will be used for any backgrounds within the game.
Character Design:
Concept art and anything related to the visual aspects of characters.
Concept Art:
Anything visually 'finished' should be tagged and done by members of the blog.
Context/Concept ideas:
Tag posts that requires some form of discussion relating to any aspect of the game.
Day1-2:
Includes anything related to be used in Day1-2 (refer to the asset list too).
Game design/mechanics:
Anything technical goes here relating to the Wasabi Engine.
Hungry Ghosts:
All the research I have found regarding the Hungry Ghost Festival.
Inspiration:
Post anything under this tag that you think is cool and that we should use in this project. Includes ideas, visual concepts etc.
Item/Inventory design:
Anything to do with items/inventory is tagged here
Kemi:
Anything related to Kemi is tagged here.
Miscellaneous:
Announcements and stuff.
Music:
Music, NO SOUND DESIGN.
Narrative:
General plot ideas/rambling.
Puzzle Design:
And anything related to it.
Riko and Kenny Lee:
Anything related to these characters
Script:
Drafts that you should check out, will be updated accordingly.
Sound design:
NO MUSIC.
Storyboarding:
Storyboarding drafts and the such.
Train:
Anything related to the train, mainly backgrounds, train characters and items.
Yu:
Anything Yu related.
Feel free to mix and match the tag list to however you feel is best suited to your post :).
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