Friday, 14 October 2011

meep.


Potential cover art?

Too bad my original was insanely small - I originally intended it to be a small doodle but didn't realise that it would turn out to be a final concept piece. Oh well!

Jade & Michelle's work COMBINE.


As I thought, the blurb may be a bit too long.  If it can be shortened anymore that would be great but I think for now it's fine.


Edit: clean ver.

6 comments:

  1. looking good jade!!! how the heck did you make the colour so pretty? is it to do with the gradients tool on layers?
    anyway, love all the versions :D
    not really sure how to make the text much shorter.. i think its okay for now at least?

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  2. Gradients, Overlay/Soft light and opacity tweaks are your best friends ;D
    Same goes for textures as I used a blue texture and tweaked the colours with fill gradients and changed the layer type. Very easy and it produces instant eye candy results.

    I admit, I'm lazy >_<.

    Yep blurb's fine for now! Until I can recruit more proper writers we'll have to make due with my shoddy script and blurb editing ! XD

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  3. haha i do the same thing with my art :D its not lazy, its just a good shortcut! blame photoshop!

    ah awesome :3

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  4. I really like this. I think the face should be more obscure though, or more shadowy so that its more abstract

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  5. I think it's alright for the demo, might be worth to come back to it after the deadline but I'll keep it for now. Thanks for the input!

    Btw Rumzi, I have a job for you - would you be able to help Mike out for the graphics for the defib puzzle? You'd basically need to do the image of a human being like it's been drawn for those "in case of emergency, break glass" except for how to use the defib. Again I can do some kind of post prod to make it look a bit dreamy so that it'll go with Yu's flashback of his training.

    Thanks again!

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  6. wooow loving the glow effect nice goin HB :D

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